Mobile app growth

Everything you need
to distribute your app.

All the market-leading growth tools top studios run on packaged for small teams. Months of complicated analytics set-up, testing, and advertising automated within an agentic AI platform.

See how it works
Built forVibecodersSolo foundersIndie studios
Learning budget
$20/day
Installs this week
312
Best creative
Finals week
Recommended next moveA/B TEST
Make sign up optional for the first session.
Install312
Open232
Sign up124
Onboard118
Approve campaign launch on Google Ads + Meta?Approve
Beehive
Share of new users still active 1 week after install.+14%
Dozy
Cost in ads and marketing to win one new user.-22%
Pixel Buddy
Total revenue an average user brings before they churn.+31%
Trusted in production by:
Alorma — Sleep Sounds
Beehive — Word Puzzle Challenge
Blitz Rush — Endless Arcade Runner
Dozy — Commute Companion
eRun — GPS Run Tracker
Gym Buddies — Workout Partner Finder
Join Up — Group Messaging
Joule — Media Player
Orienteering — Trail Navigation
Paper Mach — Notes & Docs
Performa — Performance Analytics
Pixel Buddy — Coloring Book
Pixel Quest — Voxel Adventure
Trink — Hydration Tracker
Word Play — Word Connect Game
Alorma — Sleep Sounds
Beehive — Word Puzzle Challenge
Blitz Rush — Endless Arcade Runner
Dozy — Commute Companion
eRun — GPS Run Tracker
Gym Buddies — Workout Partner Finder
Join Up — Group Messaging
Joule — Media Player
Orienteering — Trail Navigation
Paper Mach — Notes & Docs
Performa — Performance Analytics
Pixel Buddy — Coloring Book
Pixel Quest — Voxel Adventure
Trink — Hydration Tracker
Word Play — Word Connect Game
Alorma — Sleep Sounds
Beehive — Word Puzzle Challenge
Blitz Rush — Endless Arcade Runner
Dozy — Commute Companion
eRun — GPS Run Tracker
Gym Buddies — Workout Partner Finder
Join Up — Group Messaging
Joule — Media Player
Orienteering — Trail Navigation
Paper Mach — Notes & Docs
Performa — Performance Analytics
Pixel Buddy — Coloring Book
Pixel Quest — Voxel Adventure
Trink — Hydration Tracker
Word Play — Word Connect Game
Alorma — Sleep Sounds
Beehive — Word Puzzle Challenge
Blitz Rush — Endless Arcade Runner
Dozy — Commute Companion
eRun — GPS Run Tracker
Gym Buddies — Workout Partner Finder
Join Up — Group Messaging
Joule — Media Player
Orienteering — Trail Navigation
Paper Mach — Notes & Docs
Performa — Performance Analytics
Pixel Buddy — Coloring Book
Pixel Quest — Voxel Adventure
Trink — Hydration Tracker
Word Play — Word Connect Game
The problem

Building isn't the moat anymore. Distribution is.

Complicated analytics tools, confusing advertising platforms, and time-consuming work prevents your app from reaching its users.

Setup takes months.

Three analytics Drop-in vendor code library you add to your app.. An Service that tracks which ad each install came from. AppsFlyer, Adjust, etc.. An Apple's privacy-safe ad-attribution framework. schema. Months of setup and debugging before your first ad goes live.

Advertising is a full-time job.

Meta, Google, TikTok, Reddit, all have their own dialect, billing, Drop-in vendor code library you add to your app., and quirks. Learning each one is a full-time job.

Growth is a feedback loop.

Tune onboarding. Tune difficulty. Tune paywalls. All repetitive work, with a lot of waiting in between steps.

Ad creatives are relentless.

Images, videos, playables, seasonal hooks. You need fresh creatives every month to keep customer acquisition costs low.

Dashboards need code context.

Twenty-character event names are hard to decipher, requiring the engineer to be in the room when designing dashboards.

The stack

Ube is the orchestrator.

Under the hood, Ube's agentic AI platform runs the same 11 market-leading tools the top studios use. Because it knows your app, it is able to wire them optimally. When your app outgrows Ube, the distribution stack is yours to keep.

ubecompany brain
Firebase
Amplitude
Clarity
RevenueCat
AppsFlyer
AdMob
Google Ads
Meta
TikTok
Creatify
Sett
The solution

Measure, iterate, then scale to millions.

Seven steps from the v1 release to establishing recurring revenue. The agentic loop runs daily to generate insights and recommendations.

01Instrument

Wires up analytics.

Software development kits (SDKs) installed, user IDs aligned across platforms, and every event labeled in plain language. The result is a clean taxonomy you can understand months from now.

Diff · lib/analytics/setup.dart AGENT CREATED PR
+ final trace = FirebasePerformance.instance+ .newTrace('appStartup')..start();+ trace.putAttribute('first_open', firstOpen ? 'true' : 'false');+ + await AnalyticsConfig.init(+ amplitudeApiKey: env.amplitudeKey,+ appsFlyerConfig: env.appsFlyer,+ clarityConfig: runningInBackground ? null : env.clarity,+ startupTrace: trace,+ );+ + await Analytics.setConsent(+ isPlaceholderValues: true,+ underAOC: true,+ hasConsent: false,+ requiresConsent: true,+ );
Attribution Loop · iOS · Apple's privacy-safe ad-attribution framework.
01Ad shown
02Install
03Engagement
04Purchase
loop closes · ad targeting improves
02Attribute

Closes the feedback loop.

Service that tracks which ad each install came from. AppsFlyer, Adjust, etc. set up, Apple's privacy-safe ad-attribution framework. configured, revenue forwarded to your ad networks. The full ad → click → install → in-app event chain, working end to end.

03Measure

Creates actionable dashboards.

7-day retention, customer acquisition cost (CAC), lifetime value (LTV), funnel drop-offs, all readable in plain language. Internal users filtered out by default. The numbers you see are simple and actionable.

Dashboard · Top-line Metrics · Last 30 daysAmplitude
Unique people who open the app each day.
8,412
+ 12 %
Share of new users still active 1 week after install.
32 %
+ 2 %
Cost in ads and marketing to win one new user.
$1.42
− 8 %
Revenue an average user brings in their first 30 days.
$3.18
+ 4 %
D7 retention by cohort control variant B
Inbox
TREND DETECTED“Monday reset” videos are taking off
Creative brief

Your next campaign idea

HeadlineOne tiny puzzle to start your day.
ScriptOpen on the morning routine, then reveal today’s challenge.
PRODUCTIONAI UGC$24
Approve
Approve
04Create

Films creatives. Launches campaigns.

Ube continuously looks for timely ways to market your app. When it finds one, you receive a brief you can edit and approve in seconds. Ube then generates or commissions the creative and launches the campaign automatically.

05Acquire

Finds the ads that work.

Runs approved creatives across Meta, Google, Reddit, and TikTok, then shifts budget toward the combination with the best customer acquisition cost.

Campaigns · iOS Install$124 / DAY
CreativeSpendCost in ads and marketing to win one new user.Revenue per $1 of ad spend over each user's first 7 days.playable · word puzzleplayableMeta$48$1.4238 %video · jump-cut hookvideoTikTok$36$1.7129 %static · daily challengestaticGoogle$22$2.0421 %ugc · founder reelugcMeta$18$2.8814 %
Retention · Onboarding Funnel37 % DROP
App open100 %
Sign up start78 %− 22 %
Sign up done41 %− 37 %
Onboarding36 %− 5 %
First action31 %− 5 %
A/B TEST · OPTIONAL SIGN-UPn=4,218 · 95 % conf
A · controlrequired signup
21 %
Share of new users still active 1 day after install. retention
WINNER · +14 %B · variantsignup optional
24 %
Share of new users still active 1 day after install. retention
06Retain

Spots drop-offs. Tests fixes.

Reads your funnel, proposes an A/B test, ships it through Firebase Remote Config, calls the winner once it's statistically conclusive.

07Monetize

Optimizes pricing.

Tests price points and trial lengths via RevenueCat. Ad formats and placements via AdMob. Helps you monetize effectively without hurting retention.

Paywall · Pricing A/BRevenueCat
A · control
9:41
Unlock Pro
$9.99/ mo
Continue
Trial start
6.1 %
Average revenue per user, usually monthly.
$0.61
B · variant
9:41
3-day free trial
Try Pro free
$9.99$4.99/ mo
Start Trial
Trial start
11.4 %
Average revenue per user, usually monthly.
$0.94
Ube suggests:rollout variant B · expected lift +54 % Average revenue per user, usually monthly.
What you learn

Ube knows your app inside out, and can recommend next steps.

Ube tells you which parts of the app need attention, where the biggest drop-offs are, how retention could improve, and whether monetization is ready for more traffic.

Lumin · iOS · last 7 d 4 ACTIONS
01
Onboarding asks for too much too early.

42% of paid users leave before sign up. Test guest mode.

02
Best users come from the study-session creative.

Share of new users still active 1 week after install. retention is 18% higher than generic productivity ads.

03
Paywall is too early for ad-acquired users.

Move the trial offer after first completed project.

04
Do not raise spend yet.

Cost in ads and marketing to win one new user. is promising, but Share of new users still active 1 month after install. is still below competitive baseline.

Why Ube

No ad platform will tell you to spend less on its own platform.

Meta will not shift budget to Google. Apple will not tune your Play Console listing. RevenueCat and AdMob live in different lanes. Ube AI intelligently coordinates all these platforms for the success of your app.

Let's grow your app together.

Hand the distribution loop to Ube. Get back to building.